The Emerging Convergence of Mobile and Wearable Computing Featuring: Arian Russell Page, Suzanne Lee, Marina Abramović, and Juan P. Hinestroza
This video essay is a collections of the overall research for the final paper on wearable technology and skin as a metaphor.
In collaboration with The Metropolitan Museum of Art, I worked with a group of MFA students from Parsons School for Design to imagining new ways for people with accessibility needs to experience art and history in museums.
The way-finding mobile application we designed would allows visitors to create a customized map through the galleries for their accessibility needs. The visitor will be able to create a path to current exhibitions, galleries, and artists they choose to see while creating a route that best suites their accessible needs.
We took details surveys of every gallery; what type of natural light verse dime lights, ambience, gallery have an echo, wood floor or carpet, is there stairs/elevator, is there a restroom near by. We paper prototypes and user tested with an advisor panels that offered feedback to supported the decisions and development of the app prototype.
(Design team: Decho Pitukcharoen, Joorie Lee, Anthony Driscoll and Min Sung Kwak.)
Assignment Two from Physical Computing: Design a circuit that uses sound. This project uses a piezo element sensor that when you “knock” you heels together the LED light up.